Audio Engineer and Human-Computer Interaction Specialist with 12 years of experience in immersive technologies. He holds a degree in Acoustics and specializes in VR/AR ergonomics, psychoacoustics, and gaming peripheral latency optimization.
Liam O'Connor is a specialized Tech Reviewer who bridges the gap between human physiology and digital hardware. As an audio engineer and competitive gaming consultant, he deeply understands how refresh rates, input lag, and frequency response curves impact human performance and health. Liam analyzes the ergonomics of headsets, keyboards, and VR optics to prevent strain and maximize immersion. His expertise extends to the emerging fields of Brain-Computer Interfaces (BCI) and spatial computing, providing scientific, data-backed advice for gamers and professionals seeking the ultimate sensory experience without compromising their well-being.